Feb 4, 2009

Hackers increasingly targeting online gaming

Money quote:
"A big part of it is really around the reselling of what I'd like to call 'virtual assets', whether it be the actual characters themselves... weaponry, shields, energy, any of those things that you can actually transfer in the virtual world... that's the goal behind getting the username and the password, and literally stripping it of all of its assets."

But it's not that the games themselves are compromised by the malware creators, though, cautions Debrose - rather, the user's machines are hacked to extract their passwords.

SOURCE (full article): Gamasutra

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