May 14, 2011
May 13, 2011
Brink patch here, free DLC coming
The following information comes from Splash Damage's Brink blog.
The DLC
It's due in June and will include new maps (note the plural) and "new content." That content is rumored to include additional weapons.
A new game update for the PC version of Brink is now available on Steam and we've got the changelog here for you. Thanks to the magic of Steam, you'll receive the update automatically the next time you log into your Steam client.
General:
- Fixed issues with custom ui_fov settings when playing as a client
- Added support for 2560x1440
- Slightly improved start up times
- Fixed crash when clicking in blank area on Training Videos menu
- Fixed memory leaks on shutdown
Graphics:
- Fixed Be More Objective leaderboards being incorrectly named
- Fixed "texture gridding" issues on certain graphics cards
- Fixed settings being incorrectly applied on the advanced video options screen
- Improved performance when using Ambient Occlusion
AI Bots:
- Fixed halos not rendering correctly
- Removed bot intelligence inhibitors for Freeplay games
- Adjusted bot behaviour in Campaign games to make teams more evenly matched
- Changed bots' objective priorities across all game modes
User Interface:
- Fixed issue with bot difficulty continually dropping
- Fixed poor server browser performance for users with a large number of items in their history
- Made server browser refreshes much more responsive
- Changed server browser to no longer group player counts by max players
- Added new pop-up text for server browser filters
- Fixed not being able to sort by favourites column
- Server browser now retrieves favourites correctly from Steam
- Fixed arrow keys not working when exiting out of a chat submenu
- Made it easier to select a default secondary weapon
Dedicated Servers:
- Disabled chat options in solo mode
- Can now use net_ip command to assign IPs to server instances
- Dedicated server binary can now be run as a service, which won't have a CSIDL_PERSONAL virtual folder
May 9, 2011
Art imitating life
From the Department of Damn That Was Fast:
From GameBannana:
Created by Fletch (May 7, 2011)
FY_ABBOTOBAD Released for Counterstrike
From GameBannana:
Created by Fletch (May 7, 2011)
Based on Osama's compound in Abbottabad, Pakistan.
Map may be used as a base for a bomb or hostage map at a later stage. 3D skybox will also be added when/if I have time.
A quick update (May 9, 2011)
What alot of people don't seem to understand is that the only thing this map has in common with Osama is location. I can see how people would think it is in bad taste, but honestly if that's your opinion you may as well protest the whole game (as well as many others).
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