We just talked about Brink (video just below this post). Bulletstorm is on the way. And now, from the developer that didn't bring you Six Days in Fallujah, here's Breach:
A few things to ponder:
1. The intro: an homage to Counterstrike, or a clumsy attempt at subliminal messaging?
2. Look at the wall at the beginning of the "Sonic Imager" segment. Tessellation is good. Destroying the illusion by having two tessellated surfaces meet at a right angle is bad.
3. Switching between third- and first-person perspectives is not going to work well. Trust me on this.
4. The character/avatar animations are not good. Watch the trailer again: you'll see it.
5. The game is set for release on Steam on January 26.
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