Dec 15, 2010

Black Ops 12-15-10 patch notes

*Note that the "shader warming" (pre-cache) fix has to be applied manually - i.e. set to "yes" - in the graphics options menu.  Major changes are listed in bold.

From Steam News:


Updates to Call of Duty: Black Ops have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

CALL OF DUTY: BLACK OPS


+ Improved threading performance on computers with only 2 cores.

+ Additional performance optimizations

+ Added an option to pre-cache all shaders during load time. This fixes hitching related to shader compiling on some video cards when viewing an area of the map for the first time. 

+ Fixed random freezes in certain computer configurations. 

+ Allow Team Change on Ranked servers when it does not unbalance teams (this is a server admin option).

+ Allow Team Change grace period at start of match (server admin option).

+ Added 4 more reserved slots (server admin option)

+ Added /connect

+ Improved quickmatch results (server side change)

+ Fix for watching films through Combat Record

+ Fixed compassSpectatorsSeeEnemies exploit

+ Fixed 3rd person fov exploit

+ Fix for infinite supply drop exploit.

+ Fixed crosshair flickering when stereo is active.

+ Various spawn improvements

+ Various sound improvements

+ Fix for Zombies – Teammate shadows not displayed properly.

+ Fix for radar not staying on in One in the Chamber when it should.

+ In a Domination match, the Position Secured medal is no longer delayed.

+ 'Hardened: Equipment Shot' Challenge can now be completed by destroying a 'Camera Spike'.

+ Fix for choppy final killcam in dedicated servers.

+ Various map glitches fixed.

+ Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)

+ Added mixed hardcore playlist

+ Added mixed barebones playlist

+ Added 12 player versions of all playlists

RCON

+ Reduced timeout values. Connect (or failure to connect is faster).

+ Added all white-listed dvars for Ranked and Unranked. Admins have rcon access to ALL available dvars.

+ Added Settings and Console tabs for Ranked servers.

+ Fixes a bug where the “Server” tab doesn’t update values when connecting to a new server.

+ Added version number to the title bar.

+ Fixed a bug where UI state didn’t persist after switching to another server.

+ Added “disconnect” button.

+ Fixed map “set” to not use admindvar.

+ Changed all dvars which could be possibly float, to float. Mostly these are time-type dvars.

+ Fixed bug where entering a value of zero for Message Duration would cause a unhandled exception error

+ Truncated all message fields to 140 chars

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