May 5, 2009

Valve's philosophical musings on the sniper update


I'd guess that for most people, analyzing the mechanics of any given game reduces neatly to "this is what I like, and this is what I don't." There's nothing wrong with that, since every game must inevitably throw its players into one of two categories: the ones that are entertained, and the ones that are not. As gamers, our subjective tastes are all that we bring to the development process ... no matter how much we'd like to think of ourselves as professional appreciators of the medium.

For those of you - and you are a surly breed apart - inclined to deeper ruminations over of your chosen game, this post on Valve's TF2 blog should be somewhat fascinating.

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