Swedish developer GRIN hasn't made a decent game in a while, and it seems that's destined to be the company's epitaph. Following the 2009 releases of Bionic Commando, Wanted: Weapons of Fate, and Terminator: Salvation, the developer has announced that it no longer exists:
It is with a heavy heart we announce today that GRIN has been forced to close its doors. This as too many publishers have been delaying their payments, causing an unbearable cashflow situation.
That's what happens when your last three games have been blistered with metascores of 70, 62, and 49, respectively. A good metascore doesn't necessarily equate to a good game, but it does have a hell of an impact on the availability of publishing dollars.
Amidst all the crashing and burning, a number of former GRIN employees went out and formed a new development house, dubbed Outbreak Studios. Gamers will do well to remember the name, and its history.
Amidst all the crashing and burning, a number of former GRIN employees went out and formed a new development house, dubbed Outbreak Studios. Gamers will do well to remember the name, and its history.
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