The boys at Game Trailers interviewed some British guy at some kind of games conference, and he dished (a little) about the range of tactical options you'll get to sink your teeth into with OF2 (among a few other interesting bits).
The "sandbox world" ethic is slowly becoming the gold standard for first-person shooters, and that's good news for the "replayability" return on your $50 investment.
Think of Grand Theft Auto, Crysis, Far Cry 2, and Fallout 3, and compare those games to Call of Duty: World at War or F.E.A.R. 2. Corridor shooters that disguise themselves well - see: the Half-Life series - will always have their place. But the current generation of games has given us enough options that the words "tightly scripted experience" in a game review should be met with skepticism.
Single-player games can and should be judged by the number of hours played per dollar spent. That formula works for multi-player games, too, of course, but the ratio is far more important when it's just you versus the AI.
UPDATE: Jason Ocampo over at IGN has a "hands-on" preview that provides some tantalizing details on the game. Definitely worth a read.
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