Jun 6, 2011

Ruminations at Random

A couple of observations about the videos from the last post:

1. The most interesting thing about E3's parade of best-foot-forwarding is this: BF3's in-game footage often looks better than the cinematic trailers of other games. DICE seems to have figured out that graphics and aesthetics are not the same thing, and they're using the former to drive the latter. That might be the biggest step any developer takes this year.

2. It seems that BioWare has had their own epiphany with the final installment of Mass Effect. Shepard can now roll and vault over cover while running. Why? Because cover is boring.

3. There's been some talk of ramping-up the RPG elements with ME3, but it's still going rely heavily on the "guns and conversation" motif that has become ME's hallmark. What this means, three games in, is that the narrative arc is going to have be pitch-perfect all the way to the credits. Anything less will be viewed as a disappointment.

4. It was a good move to spotlight the combat mechanics in Rage, even if we've seen some fairly substantial bits of it already. Up close, the injury and death animations for the NPC's are better than I've seen (or noticed before) in a shooter -- with the possible exception of Condemned: Criminal Origins. Unfortunately, I'm still not terribly interested in the game. It pains me to say that, because I have a whole wing in my gaming memory dedicated to Id.

5. Dead Island is losing me a little more with every trailer. I like the "Far Cry with zombies" concept, but I forsee a Borderlands-like repetitiveness on the horizon. And seriously, everything associated with guns just looks wrong. How the hell do you mess that up?

6. Ghost Recon: Future Soldier has a lot of nice little details in it, but still has the feel of a game that should have been released two years ago. All that tactical shooter/squad commander stuff has been done into the dirt with Rainbow 6, Arma, Operation Flashpoint, and GR itself, and Future Soldier's novelties probably won't bring enough to the table to generate a lot of interest. The irony is that the closer the game creeps towards "mainstream" shooter status -- in an effort to broaden its appeal -- the more it's going to have to compete with MW3 and BF3. Niche games occupy a niche for a reason.

E3 2011 trailer park

The rundown of day one:

B A T T L E F I E L D   3

(Older embed of the video was sucky in quality.  Just watch the high-res version here.)


M A S S   E F F E C T   3 (Kinect/voice command demo)



EA, being the undisputed alpha-retards of marketing that they are, have thrown a takedown notice at YouTube, so you'll have to watch the cinematic trailer here.

Update: no telling how long this upload will survive, but the cinematic trailer in 720p is on YouTube again, right here.

R A G E



D E A D   I S L A N D



G H O S T   R E C O N :   F U T U R E   S O L D I E R

Jun 3, 2011

At least it ends with a hummer ...

I didn't do everything. I only pissed for a couple of seconds. I didn't play with the shit. (Literally, there is an interactive turd.) I only took enough time with the white board to write "FUCK STINKY," and moved on. 

There's 15 or 20 minutes of gameplay in the demo, consisting of two levels. And yet, it feels ... representative. Obviously, I can't speak to the full experience, but if a demo is about teasing just enough to get people amped for a game, this nugget offers little reason to buy Duke Nukem Forever. 

The video below could be considered a spoiler. In point of fact, it might spoil your enthusiasm for the game. It's the first level in its entirety (once you leave the bathroom, that is).



Yep. "Interactive turd" just about sums it up.

May 24, 2011

May 21st was a long time ago

MW3 will whore "premium" content

You knew it was coming.

MCV reports that MW3 will indeed feature purchasable content beyond the usual map packs we've all come to loathe:
CEO Eric Hirshberg described [the new "Project Beach Head" tech] as as "online platform" that "will be an integral part to the innovation signature of the Call of Duty game that we're releasing this year". 
The biggest news, however, is confirmation that for the first time Call of Duty will offer players additional online features at a premium. Whether or not this will turn out to be the long-rumoured subscription service remains to be seen.
And later:
Boss Kotick, however, was keen to emphasise that players will never have to pay extra to receive they services that they do today... 
"While we are attempting to deliver new incremental experiences that have yet heretofore been unseen by our players, we are not attempting to monetize or take any experience away that currently comes as part of the value proposition of buying the game."
It might have just been a poor choice of words on Kotick's part, but "incremental experiences" doesn't sound like "cosmetic upgrades" to me. Since I'm in the minority that finds that the ability to purchase tattered hats and beard dirt does nothing to enhance my experience in any given game, however, I may be reading too much into it.

MW3 trailer - "Our buildings also fall over."

Com3 to Franc3! 3njoy cr3p3s, bagu3tt3s, fin3 win3, and th3 3iff3l Tow3r!

I promise you all, this game will be shit.

Promise.

It can only happen in TF2



(Yes, it was obviously staged.)

May 22, 2011

OT: Civil War Reenactment

For those of you interested in real wars, I grabbed several shots of the Civil War reenactment of the "Battle of Lewisburg" today and posted them to Flickr:

Ragtag