Apr 28, 2009

Atomic hopes potential publishers don't have the interwebs

Peter Tamte says Konami's decision to dump Six Days in Fallujah caught him by surprise. IUN's first impulse was to call bullshit. But on second thought, we are dealing with a guy that thinks health-regenerating ninja-soldiers = survival horror = realistically presenting the horrors of war. We are thus convinced of Mr. Tamte's sincerity.

We do, however, echo the calls of bullshit on a related matter. Via GamePolitics, a smart-ass named Austin Walker (at onelastcontinue.com) discovered that Atomic submitted a trademark for the game four days after the battle ended. Why does that matter? GP nails it:
What we find fascinating about these bits of info are their contrast to claims that veterans of the battle came to Atomic, essentially demanding that they create a game based on their Fallujah experiences. Such claims were used to some extent to buttress Six Days against charges that it was insensitive to Iraq War veterans and their families. Moreover, claiming that real combatants were behind the game would surely be a marketing plus as well.

And to think I was actually starting to feel bad for these guys. Well, not really, but sounding sympathetic is as good as being sympathetic, right?

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